Writing
7 articles
- Git for Product Designers
September 11, 2026
A practical guide to the Git concepts, commands, and workflows product designers need to work confidently alongside developers.
- Methods
- Design Systems
- Rethinking Human Error
August 10, 2026
What recent cognitive psychology research on slips, lapses, and intention offloading actually means for interface design.
- Cognitive Science
- Interface Design
- Design System Governance: Choosing the Right Model
August 1, 2026
Every design system already has a governance model, chosen or not — how to pick one deliberately, build a contribution pipeline that matches it, and keep AI-generated drift from outpacing your review process.
- Design Systems
- Management
- Every Pixel Asks Something of the User
July 1, 2026
A four-rung model of how users actually perceive an interface — sensing, recognizing, understanding, deciding — and why working memory is the real constraint behind cognitive load.
- Cognitive Science
- Frameworks
- The UX of Animation
September 14, 2025
Motion as a communication tool, not decoration — and how to know when to hold back.
- Interface Design
- Visual Design
- Designing Icons for User Interfaces
November 13, 2020
How icons work as visual metaphors, why they matter less for usability than people assume, and a practical process for designing and validating them within an icon grid.
- Visual Design
- Interface Design
- Getting Started with High-Fidelity Prototyping
March 28, 2020
What separates a prototype from a sketch or wireframe, and how to weigh low- versus high-fidelity prototyping against your goals, timeline, and budget.
- Methods
- Interface Design